Difference between revisions of "Headshot"
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Revision as of 11:29, 21 September 2022
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Headshot
Attack
- Requires a ranged weapon and ammunition
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Attack
Type
Target Object
Range
7
Energy
20
Cooldown
20
Modified by: Perception, Agility, Strength- Requires a ranged weapon and ammunition
Takes a shot at the target's head with +30% Bodypart Damage, +15% Crit Chance, and +25% Crit Efficiency.
If the shot kills its target, replenishes 25% Max Energy, instantly reloads the equipped crossbow, and activates "Taking Aim" for 1 turn.
If the shot kills its target, replenishes 25% Max Energy, instantly reloads the equipped crossbow, and activates "Taking Aim" for 1 turn.
Takes a shot at the target's head with +((1.5 * PRC) + (1.5 * AGL))% Bodypart Damage, +(5 + (0.5 * AGL) + (0.5 * PRC))% Crit Chance, and +(2 * STR)% Crit Efficiency.
If the shot kills its target, replenishes 25% Max Energy, instantly reloads the equipped crossbow, and activates "Taking Aim" for 1 turn.
If the shot kills its target, replenishes 25% Max Energy, instantly reloads the equipped crossbow, and activates "Taking Aim" for 1 turn.
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