Difference between revisions of "Spot Weakness"

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Revision as of 11:27, 21 September 2022


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Spot Weakness
Spot Weakness
Passive
- Requires a ranged weapon and ammunition
Grants +10% Armor Penetration to "Taking Aim".

Using "Taking Aim" applies all targets within Vision with -10% Physical Resistance for 4 turns.

This effect doesn't stack.

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