Difference between revisions of "Template:Skill test"

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(skill icon to the left)
(add Armor Pen)
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| maneuver
| maneuver
| spell
| spell
| active = <div style="float: left">{{Translate|Type|Properties}}</div><div style="float: right">{{Translate|{{:{{#var:Skilltree}}|{{#var:Page}}|Type}}|Properties}}</div>{{Clear}}{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Range}} | <div style="float: left">{{Translate|Range|Properties}}</div><div style="float: right">{{:{{#var:Skilltree}}|{{#var:Page}}|Range}}</div>{{Clear}} | }}{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Backfireper}} | <div style="float: left">{{Translate|Backfire Chance|Properties}}</div><div style="float: right">{{:{{#var:Skilltree}}|{{#var:Page}}|Backfireper}}</div>{{Clear}} | }}{{#if: {{#var:Modifiers}} | {{Translate|Modified by|Properties}}: {{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{#var:Modifiers}}|{{Translate|{{#explode:{{#var:Modifiers}}|, }}|Properties}}{{#if: {{#explode:{{#var:Modifiers}}|, |1}}|{{#ifeq:{{SUBPAGENAME}}|zh|、|, }}{{Translate|{{#explode:{{#var:Modifiers}}|, |1}}|Properties}}}}{{#if: {{#explode:{{#var:Modifiers}}|, |2}}|{{#ifeq:{{SUBPAGENAME}}|zh|、|, }}{{Translate|{{#explode:{{#var:Modifiers}}|, |2}}|Properties}}}}}}{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Requirements}}|<br><br>}}|{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Requirements}}|<br>}}}}
| active = <div style="float: left">{{Translate|Type|Properties}}</div><div style="float: right">{{Translate|{{:{{#var:Skilltree}}|{{#var:Page}}|Type}}|Properties}}</div>{{Clear}}{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Range}} | <div style="float: left">{{Translate|Range|Properties}}</div><div style="float: right">{{:{{#var:Skilltree}}|{{#var:Page}}|Range}}</div>{{Clear}} | }}{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Backfireper}} | <div style="float: left">{{Translate|Backfire Chance|Properties}}</div><div style="float: right">{{:{{#var:Skilltree}}|{{#var:Page}}|Backfireper}}</div>{{Clear}} | }}{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Armorpen}} | <div style="float: left">{{Translate|Armor Penetration|Properties}}</div><div style="float: right">{{:{{#var:Skilltree}}|{{#var:Page}}|Armorpen}}</div>{{Clear}} | }}{{#if: {{#var:Modifiers}} | {{Translate|Modified by|Properties}}: {{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{#var:Modifiers}}|{{Translate|{{#explode:{{#var:Modifiers}}|, }}|Properties}}{{#if: {{#explode:{{#var:Modifiers}}|, |1}}|{{#ifeq:{{SUBPAGENAME}}|zh|、|, }}{{Translate|{{#explode:{{#var:Modifiers}}|, |1}}|Properties}}}}{{#if: {{#explode:{{#var:Modifiers}}|, |2}}|{{#ifeq:{{SUBPAGENAME}}|zh|、|, }}{{Translate|{{#explode:{{#var:Modifiers}}|, |2}}|Properties}}}}}}{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Requirements}}|<br><br>}}|{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Requirements}}|<br>}}}}
| }}{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Requirements}}|{{C|Req|{{Translate|{{:{{#var:Skilltree}}|{{#var:Page}}|Requirements}}|Properties}}}}{{Tooltip rule}}|{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Type}} |{{Tooltip rule}}}}}}
| }}{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Requirements}}|{{C|Req|{{Translate|{{:{{#var:Skilltree}}|{{#var:Page}}|Requirements}}|Properties}}}}{{Tooltip rule}}|{{#if: {{:{{#var:Skilltree}}|{{#var:Page}}|Type}} |{{Tooltip rule}}}}}}
<div class="mw-collapsible" id="mw-customcollapsible-description1">{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{C|Gray|{{:{{#var:Skilltree}}|{{#var:Page}}|Description}}}}|{{C|Gray|{{Translate|{{ROOTPAGENAME}}|SkillDescription}}}}}}</div>
<div class="mw-collapsible" id="mw-customcollapsible-description1">{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{C|Gray|{{:{{#var:Skilltree}}|{{#var:Page}}|Description}}}}|{{C|Gray|{{Translate|{{ROOTPAGENAME}}|SkillDescription}}}}}}</div>

Revision as of 14:34, 12 January 2025

Template-info.png Documentation

This is skill template used to test new changes in Skill template.


Examples:

Fire Barrage
Fire Barrage
Spell
12 Icon skill energycost.png 4 Icon skill cooldown.png

Type
Target Tile
Range
5
Backfire Chance
30
Armor Penetration
-10
Modified by: Perception, Magic Power, Pyromantic Power, Bonus Range
Shoots three firebolts, each dealing 6 Fire Damage with 85% Accuracy.

Firebolts deal +30% more damage to Burning targets.

Passive bonus:
-1% Power of other Magic Schools

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Cleaving Strike
Cleaving Strike
Attack
10 Icon skill energycost.png 8 Icon skill cooldown.png

Type
Target Area, 3 Tiles
Range
1
Modified by: Strength, Agility, Perception

- Requires one-handed sword
Delivers a strike to three adjacent targets with +25% Bodypart Damage and +50% Bleed Chance.

Grants +5% Counter Chance for 5 turns for each enemy hit by the strike.

The effect stacks up to 3 times.

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Offensive Tactic
Offensive Tactic
Maneuver
18 Icon skill energycost.png 24 Icon skill cooldown.png

Type
No Target
Range
1

Activates 5 stacks of "Offensive Tactic" for 6 turns (+1 turn for each enemy within Vision):

+2% Crit Chance
+4% Accuracy
-3% Fumble Chance
-4% Skills Energy Cost
-4% Cooldowns Duration

Basic strikes, shots, and using Attack skills reduce the number of stacks (no more than once per turn).

Killing enemies increases the number of stacks by 2 (up to VI).

While "Offensive Tactic" is active, using "Defensive Tactic" doesn't take a turn.

Only one "Tactic" can be active at a time.

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Hammer and Anvil
Hammer and Anvil
Stance
14 Icon skill energycost.png 12 Icon skill cooldown.png

Type
No Target

- Requires a one-handed mace
Activates "Hammer and Anvil" for 8 turns:

-3% Fumble Chance
+25% Armor Damage
+10% Daze Chance
+10% Stagger Chance

Using the ability tree's skills grants an extra stack of the effect (up to IV).

Basic mace strikes prolong the effect's duration by 1 turn (up to 12) but reduce its number of stacks (no more than once per turn).

Only one Stance effect can be active at a time.

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Skill with name "Campfire" does not exist.

Add it to Skill data or fix the Skill name.
Honed Edge
Honed Edge
Passive
- Requires one-handed sword
Sword hits grants +5% Bleed Chance and +3% Armor Penetration for 5 turns.
The effect stacks up to 5 times.

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Skill with name "Skinning" does not exist.

Add it to Skill data or fix the Skill name.
Element of Surprise
Element of Surprise
Passive
Grants strikes and shots against Unaware targets +33% Weapon Damage.

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Example of a tooltip version (doesn't show the skill image, helps with some plugin limitations):

Skill with name "Campfire" does not exist.

Add it to Skill data or fix the Skill name.

Example of a non-existing skill:

Skill with name "I don't exist" does not exist.

Add it to Skill data or fix the Skill name.