Difference between revisions of "Megalomania"
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Revision as of 17:55, 1 January 2022
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Megalomania is a State of mind.
- When triggered, All player attributes are falsely increased when displayed. The narcissistic character considers himself flawless and therefore is inclined to overstate his real abilities.
- Despite of that, small fraction of the attribute added by this effect actually directly affect the stats. This is observable by the decent increase in maximum energy.
- Physical, mental and magical debuffs (except for injuries and psyche states) become hidden. Such flaws are way too insignificant to be concerned about.
Trigger: the activation chance increases due to successful hits (especially critical ones), killings of multiple enemies and leveling up. Misses and fumbled attacks reduce the chance.