Difference between revisions of "Camp"
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'''Camp''' is a [[Points of Interest|Point of Interest]] that is always present on the [[Local Map]]. The location and amount of camps is randomly selected when creating a New Game. | '''Camp''' is a [[Points of Interest|Point of Interest]] that is always present on the [[Local Map]]. The location and amount of camps is randomly selected when creating a New Game. | ||
==Description== | |||
{{Quote|Someone decided to set up a temporary camp in this area.}} | |||
==Properties== | |||
* Always spawns a certain distance from [[Towns]] and [[Dungeons]]. | * Always spawns a certain distance from [[Towns]] and [[Dungeons]]. | ||
* Can spawn in any biome. | * Can spawn in any biome. | ||
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* Always contains one Bed which can be used to sleep. | * Always contains one Bed which can be used to sleep. | ||
* Always contains a Campfire and a pot that can be used for [[Cooking]]. | * Always contains a Campfire and a pot that can be used for [[Cooking]]. | ||
===Loot=== | ===Loot=== |
Revision as of 23:48, 17 April 2022
Camp is a Point of Interest that is always present on the Local Map. The location and amount of camps is randomly selected when creating a New Game.
Description
“ | Someone decided to set up a temporary camp in this area. | „ |
Properties
- Always spawns a certain distance from Towns and Dungeons.
- Can spawn in any biome.
- Usually spawns with 2-3 Bandit-type Enemies.
- Always contains one Bed which can be used to sleep.
- Always contains a Campfire and a pot that can be used for Cooking.
Loot
- Always contains one lootable Chest and other 1-2 lootable objects.