Difference between revisions of "Template:Skill list"

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-->{{#if: {{{1|}}} | {{MapArea|{{{1}}}|0|0|64|62}} {{#ifexist: File:{{{1}}}.png | [[File:{{{1}}}.png|{{{1}}}]] | [[File:Skill_locked.png]]}}}}<!--
-->{{#if: {{{1|}}} | {{MapArea|{{{1}}}|0|0|64|62}} {{#ifexist: File:{{{1}}}.png | [[File:{{{1}}}.png|{{{1}}}]] | [[File:Skill_locked.png]]}}}}<!--
-->{{#if: {{{2|}}} | {{MapArea|{{{2}}}|68|0|64|62}} {{#ifexist: File:{{{2}}}.png | [[File:{{{2}}}.png|{{{2}}}]] | [[File:Skill_locked.png]]}}}}<!--
-->{{#if: {{{2|}}} | {{MapArea|{{{2}}}|68|0|64|62}} {{#ifexist: File:{{{2}}}.png | [[File:{{{2}}}.png|{{{2}}}]] | [[File:Skill_locked.png]]}}}}<!--
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-->{{#if: {{{10|}}} | {{MapArea|{{{10}}}|612|0|64|62}} {{#ifexist: File:{{{10}}}.png | [[File:{{{10}}}.png|{{{10}}}]] | [[File:Skill_locked.png]]}}}}<!--
-->{{#if: {{{11|}}} | {{MapArea|{{{11}}}|680|0|64|62}} {{#ifexist: File:{{{11}}}.png | [[File:{{{11}}}.png|{{{11}}}]] | [[File:Skill_locked.png]]}}}}<!--
-->{{#if: {{{11|}}} | {{MapArea|{{{11}}}|680|0|64|62}} {{#ifexist: File:{{{11}}}.png | [[File:{{{11}}}.png|{{{11}}}]] | [[File:Skill_locked.png]]}}}}<!--
-->{{#if: {{{12|}}} | {{MapArea|{{{12}}}|748|0|64|62}} {{#ifexist: File:{{{12}}}.png | [[File:{{{12}}}.png|{{{12}}}]] | [[File:Skill_locked.png]]}}}}{{Clear}}
-->{{#if: {{{12|}}} | {{MapArea|{{{12}}}|748|0|64|62}} {{#ifexist: File:{{{12}}}.png | [[File:{{{12}}}.png|{{{12}}}]] | [[File:Skill_locked.png]]}}}}</div>{{Clear}}
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[[Category:Formatting templates]]</noinclude>
[[Category:Formatting templates]]</noinclude>

Revision as of 14:58, 20 September 2022

Template-info.png Documentation

This template creates a row of left-floated skill icons that can be used on the Enemy NPC pages. {{MapArea}} is used to display skill tooltips on mouseover (used by ImageMap trick for skill templates).

Usage: Copy this code to any enemy NPC page and fill in the skill names.

{{Template:Skill_list|skill1|skill2|skill3|skill4|skill5|skill6|skill7}}

For example, filling in the skills of the Ancient Troll

{{Template:Skill_list|Rock Toss|Troll Regeneration|Claw Swipe|Deafening Roar|Shockwave}}

produces this result:


If the skills don't exist, instead it will produce locked skill icons. For example: