Difference between revisions of "Nail Down"

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|Type=Target Object
|Range=2
|Energy=12
|Cooldown=12
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires a spear
|Description=Delivers a strike to the legs with {{Pos|+10%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+20%}} Damage and {{Pos|+60%}} Knockback Chance.<br><br>If the target is a tile away, the strike gains {{Pos|+25%}} Bodypart Damage and {{Pos|+70%}} Immobilization Chance.
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this ability tree
|#default =
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{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 11:21, 21 September 2022


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Nail Down
Nail Down
Attack
14 Icon skill energycost.png 12 Icon skill cooldown.png

Type
Target Object
Range
2

Modified by: Strength, Agility, Perception

- Requires a spear
Delivers a strike to one of the target's legs with +5% Crit Chance.

If the target is adjacent, grants the strike +20% Weapon Damage and +50% Knockback Chance.

If the target is 1 tile away, grants the strike +20% Bodypart Damage and +50% Immobilization Chance.
Delivers a strike to one of the target's legs with +(0.5 * AGL)% Crit Chance.

If the target is adjacent, grants the strike +(AGL + PRC)% Weapon Damage and +(30 + STR + AGL)% Knockback Chance.

If the target is 1 tile away, grants the strike +(AGL + PRC)% Bodypart Damage and +(30 + STR + PRC)% Immobilization Chance.

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Page last edited during patch: 0.8.0.13 | Data Page last updated in: 0.9.2.13