Difference between revisions of "Keeping Distance"
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Keeping Distance
Maneuver
Modified by: Strength, Agility, Perception
- Requires a one-handed sword
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Iamyoyobot (talk | contribs) m (test/updated) |
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Stagger Chance: {{Positive| 20 + 1.5 * STR}}<br>Bleeding Chance: {{Positive| 20 + 2 * AGL + PRC}}<br> | |||
Revision as of 21:58, 4 March 2023
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Maneuver
14
10 
Type
Target Tile
Range
1
Modified by: Strength, Agility, Perception
- Requires a one-handed sword
Repositions to an adjacent tile.
Next turn delivers a free strike to a random adjacent enemy with +52% Stagger Chance and +11% Crit Chance.
Next turn delivers a free strike to a random adjacent enemy with +52% Stagger Chance and +11% Crit Chance.
Repositions to an adjacent tile.
Next turn delivers a free strike to a random adjacent enemy with +(30 + (2 * STR))% Stagger Chance and +((0.5 * AGL) +(0.5 * PRC))% Crit Chance.
Next turn delivers a free strike to a random adjacent enemy with +(30 + (2 * STR))% Stagger Chance and +((0.5 * AGL) +(0.5 * PRC))% Crit Chance.
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Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
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Stagger Chance: 20 + 1.5 * STR
Bleeding Chance: 20 + 2 * AGL + PRC