Difference between revisions of "Onslaught"
Jump to navigation
Jump to search
Iamyoyobot (talk | contribs) m (test/updated) |
|||
Line 5: | Line 5: | ||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Weapon Damage: {{Positive| -10}}<br>Knockback Chance: {{Positive| 75 + 1.5 * STR}}<br>Daze Chance: {{Positive| 60 + STR + PRC}}<br>Manaburn: {{Positive| 10 + AGL}}<br> |
Revision as of 21:58, 4 March 2023
This article is a stub. You can help Stoneshard wiki by expanding it. |
Onslaught
Attack / Maneuver
- Requires a one-handed mace
Show formulasHide formulas
Attack / Maneuver
Type
Target Object
Range
1
Energy
16
Cooldown
12
Modified by: Strength, Agility, Perception- Requires a one-handed mace
Applies the target with -10% Control Resistance for 2 turns.
Then delivers a strike with +85% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +50% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Then delivers a strike with +85% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +50% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Applies the target with -(5 + (0.5 * AGL))% Control Resistance for 2 turns.
Then delivers a strike with +(70 + (1.5 * STR))% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +(30 + STR + PRC)% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Then delivers a strike with +(70 + (1.5 * STR))% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +(30 + STR + PRC)% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Show formulasHide formulas
|
Weapon Damage: -10
Knockback Chance: 75 + 1.5 * STR
Daze Chance: 60 + STR + PRC
Manaburn: 10 + AGL