Difference between revisions of "Hewing Strike"
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{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Weapon Damage: {{Positive| 0.5 * PRC + 0.5 * AGL}}<br>FMB: {{Positive| -25}}<br> |
Revision as of 21:58, 4 March 2023
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Hewing Strike
Attack
- Requires a two-handed sword
Show formulasHide formulas
Attack
Type
Target Object
Range
1
Energy
10
Cooldown
10
Modified by: Perception, Agility, Strength- Requires a two-handed sword
Delivers a strike to one of the target's hands with +50% Bleed Chance and +20% Bodypart Damage.
If the strike does damage, applies the target with -20% Move Resistance and -20% Bleed Resistance for 3 turns.
The skills' effects are doubled if the target is Staggered.
Successful two-handed sword counters reduce the skill's cooldown by 1 turn.
If the strike does damage, applies the target with -20% Move Resistance and -20% Bleed Resistance for 3 turns.
The skills' effects are doubled if the target is Staggered.
Successful two-handed sword counters reduce the skill's cooldown by 1 turn.
Delivers a strike to one of the target's hands with +(20 + (2 * AGL) + PRC)% Bleed Chance and +(2 * STR)% Bodypart Damage.
If the strike does damage, applies the target with -(STR + PRC)% Move Resistance and -(AGL + PRC)% Bleed Resistance for 3 turns.
The skills' effects are doubled if the target is Staggered.
Successful two-handed sword counters reduce the skill's cooldown by 1 turn.
If the strike does damage, applies the target with -(STR + PRC)% Move Resistance and -(AGL + PRC)% Bleed Resistance for 3 turns.
The skills' effects are doubled if the target is Staggered.
Successful two-handed sword counters reduce the skill's cooldown by 1 turn.
Show formulasHide formulas
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Weapon Damage: 0.5 * PRC + 0.5 * AGL
FMB: -25