Difference between revisions of "Startling Volley"
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Startling Volley
Attack
Modified by: Strength, Agility, Perception
- Requires a ranged weapon and ammunition
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Revision as of 22:04, 4 March 2023
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Attack
20
24 
Type
Target Tile
Modified by: Strength, Agility, Perception
- Requires a ranged weapon and ammunition
Allows to mark a tile (2 different tiles or the same tile twice if equipped with a bow).
Then takes a shot at each marked tile with -30% Weapon Damage and +50% Daze Chance.
Applies damaged targets with -10% Block Chance and +10% Fumble Chance for 6 turns.
If the same target wasn't marked twice, doubles the applied penalties' duration.
If equipped with a crossbow, instantly reloads it and doubles the applied penalties.
Then takes a shot at each marked tile with -30% Weapon Damage and +50% Daze Chance.
Applies damaged targets with -10% Block Chance and +10% Fumble Chance for 6 turns.
If the same target wasn't marked twice, doubles the applied penalties' duration.
If equipped with a crossbow, instantly reloads it and doubles the applied penalties.
Allows to mark a tile (2 different tiles or the same tile twice if equipped with a bow).
Then takes a shot at each marked tile with (-40 + AGL)% Weapon Damage and +(30 + STR + PRC)% Daze Chance.
Applies damaged targets with -(STR)% Block Chance and +(0.5 * AGL) + (0.5 * PRC)% Fumble Chance for 6 turns.
If the same target wasn't marked twice, doubles the applied penalties' duration.
If equipped with a crossbow, instantly reloads it and doubles the applied penalties.
Then takes a shot at each marked tile with (-40 + AGL)% Weapon Damage and +(30 + STR + PRC)% Daze Chance.
Applies damaged targets with -(STR)% Block Chance and +(0.5 * AGL) + (0.5 * PRC)% Fumble Chance for 6 turns.
If the same target wasn't marked twice, doubles the applied penalties' duration.
If equipped with a crossbow, instantly reloads it and doubles the applied penalties.
Show formulasHide formulas
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
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