Difference between revisions of "Severe Torso Injury"
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m (Fix for order and value of properties.) |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{c|Physical|Wound}} | |ConditionType = {{c|Physical|Wound}} | ||
|Properties1 = | |Properties1 = Damage Taken | ||
|Values1 = {{c|-| | |Values1 = {{c|-|+25%}} | ||
|Properties2 = | |Properties2 = Max Health | ||
| | |Values522 = {{c|-|[-0.3*Max Health]}} | ||
|Properties3 = | |Properties3 = Healing Effiency | ||
|Values3 = {{c|-|- | |Values3 = {{c|-|-35%}} | ||
|Properties4 = | |Properties4 = Energy Restoration | ||
|Values4 = {{c|-|- | |Values4 = {{c|-|-20%}} | ||
|Properties5 = | |Properties5 = Pain Limit | ||
|Values5 = {{c|-| | |Values5 = {{c|-|+50}} | ||
|Properties6 = | |Properties6 = Pain Change | ||
|Values6 = {{c|-|+ | |Values6 = {{c|-|+1.5%}} | ||
|Properties7 = | |Properties7 = Morale Change | ||
|Values7 = {{c|-| | |Values7 = {{c|-|-0.3%}} | ||
|PropertyText = Possible {{c|-|Bleeding}}. | |PropertyText = Possible {{c|-|Bleeding}}. | ||
|Description = | |Description = |
Revision as of 13:46, 28 March 2024
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Severe Torso Injury is a Wound condition applied when torso gets heavily damaged. See Injuries for more information.
- The chance to apply Bleeding increases by +0.5% every turn up to a limit of 15% chance. Bleeding Resistance works.