old>Pumasky2 |
old>Rilandas71309 |
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| | This Page shows all the Geomancy [[Skills]]. |
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| | Geomancy Spells deal different types of damage.<br>The type of damage determines the scaling of the Spell.<br>{{W|Magic Damage}} scales {{W|multiplicatively}} from {{cl|White|Magic Power}} and {{cl|White|Geomantic Power}}.<br><br><code>Spell’s_Magic_Damage = Basic_Value * Magic_Power/100 * (1 + Geomantic_Power/100)</code><br><br>{{cl|White|Physical Damage}} scales {{W|additively}} from Magic Power and Geomantic Power.<br><br><code>Spell’s_Physical_Damage = Basic_Value * (Magic_Power + Geomantic_Power)/100</code><br><br>Many Spells have their {{W|special effects}} (i.e. Runic Boulder's 50% Knockback chance). These effects are scaling {{W|additively}} from Magic Power and Geomantic Power.<br><br><code>Special_Effect_Value = Basic_Value * (Magic_Power + Geomantic_Power)/100</code> |
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| This Page shows all the Geomancy [[Skills]].
| | Geomancy creates entities for various uses, from using as a resource for Spells to blocking enemy's path. |
| | They are:<br> |
| | *{{cl|White|Runic Boulder}} |
| | *{{cl|White|Stone Spike}} |
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| Geomancy Spells deal different types of damage.
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| The type of damage determines the scaling of the Spell.
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| '''Magic Damage''' scales '''multiplicatively''' from Magic Power and Geomantic Power.
| | Material = Stone<br> |
| | Slashing_Resistance = 75 |
| | Piercing_Resistance = 75 |
| | Blunt_Resistance = 25 |
| | Rending_Resistance = 90 |
| | Fire_Resistance = 90 |
| | Shock_Resistance = 90 |
| | Poison_Resistance = 200 |
| | Frost_Resistance = 90 |
| | Caustic_Resistance = 75 |
| | Unholy_Resistance = 50 |
| | Sacred_Resistance = 50 |
| | Psionic_Resistance = 200 |
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| <code>Spell’s_Magic_Damage = Basic_Value * Magic_Power/100 * (1 + Geomantic_Power/100)</code>
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| '''Physical Damage''' scales '''additively''' from Magic Power and Geomantic Power.
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| <code>Spell’s_Physical_Damage = Basic_Value * (Magic_Power + Geomantic_Power)/100</code> | | Runic Boulder HP:<br> |
| | <code>25 * (MP+GP)% * max_mp/100 + 0.5*max_mp/100*RuneOfFortifying</code> |
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| Many Spells have their '''special effects''' (i.e. Runic Boulder's 50% Knockback chance). These effects are scaling '''additively''' from Magic Power and Geomantic Power.
| | Stone Spike HP:<br> |
| | <code>30 * (MP+GP)% * max_mp/100 + 0.5*max_mp/100*RuneOfFortifying</code> |
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| <code>Special_Effect_Value = Basic_Value * (Magic_Power + Geomantic_Power)/100</code>
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| *{{cl|Orange|Rune of Cycle}} | | *{{cl|Orange|Rune of Cycle}} |
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| {| style="text-align: center;max-width:1200px;" width="100%" border="1px solid"
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| |+<h3><span class="mw-headline" id="Active_Skills" style="font-family: 'Volter';font-weight: 400; text-align:center;">Active Skills</span></h3>
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| !Skill
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| !Description
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| !Additional Properties
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| <h4 style="margin-top: 0;"><span class="mw-headline" id="Runic _Boulder" style="text-align:center;">Runic Boulder</span></h4>
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| <span style="color:#0ed78e">Active</span><div style="padding-bottom:7px;">[[File:Runic Boulder Icon.png|center]]</div>
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| | style="width:550px;" |<div style="text-align:left; padding:5px;">Raises a runic boulder in a targeted tile.
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| Deals '''{{Arcane|6 Arcane Damage}}''' to all adjacent enemies with a '''50%''' chance to inflict '''Knockback'''.
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| Each runic boulder within Vision provides the caster with a stack of '''{{Positive|Runic Empowerment}}''':
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| '''{{Positive|+10%}}''' Magic Power<br>'''{{Positive|+15%}}''' Geomantic Power<br>'''{{Positive|-10%}}''' Abilities Energy Cost<br>'''{{Positive|-7.5%}}''' Damage Taken<br>'''{{Negative|3}}''' Energy per turn
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| Boulder's durability depends on the caster's Max Energy.
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| Boulders crumble when out of the caster's Vision or when the caster runs out of energy.
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| If a boulder is destroyed by the caster's enemy, the caster is '''Stunned''' for '''3''' turns.
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| You can't have more than '''3''' boulders simultaneously.</div>
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| | rowspan="2" |<b>Treatise Tier: I</b>
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| <b>Type: Target Tile</b>
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| <b>Range: Vision</b>
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| <b>Energy Cost: 20</b>
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| <b>Cooldown: 2</b>
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| '''Modified by: Magic Power, Geomantic Power'''
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span></br>'''{{Positive|+2.5%}}''' Geomantic Power</div>
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| <h4 style="margin-top: 0;"><span class="mw-headline" id="Stone_Armor" style="text-align:center;">Stone Armor</span></h4>
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| <span style="color:#0ed78e">Active</span><div style="padding-bottom:7px;">[[File:Stone Armor Icon.png|center]]</div>
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| | style="width:550px;" |<div style="text-align:left; padding:5px;">Activates the following effect for '''3''' turns:
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| '''{{Positive|+30%}}''' Physical Resistance<br>'''{{Positive|+50%}}''' Nature Resistance<br>'''{{Positive|+20%}}''' Magic Resistance<br>'''{{Positive|+100%}}''' Bleed Resistance<br>'''{{Positive|+50%}}''' Knockback Resistance
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| At the end of its duration the stone armor explodes, dealing '''2 Crushing Damage''' for each attack it absorbed with a chance to inflict '''Knockback''' to all adjacent enemies.
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| Each stack of '''{{Positive|Runic Empowerment}}''' prolongs the duration of this effect by '''4''' turns.
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| Raising new boulders prolongs the duration of this effect by '''2''' turns.</div>
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| | rowspan="2" |<b>Treatise Tier: I</b>
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| <b>Type: No Target</b>
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| <b>Range: Self</b>
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| <b>Energy Cost: 25</b>
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| <b>Cooldown: 32</b>
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| '''Modified by:Magic Power, Geomantic Power'''
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span></br>'''{{Positive|+2.5%}}''' Geomantic Power</div>
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| | rowspan="2" |<h4 style="margin-top: 0;"><span class="mw-headline" id="Stone_Spikes" style="text-align:center;">Stone Spikes</span></h4>
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| <span style="color:#0ed78e">Active</span><div style="padding-bottom:7px;">[[File:Stone Spikes Icon.png|center]]</div>
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| |<div style="text-align:left; padding:5px;">Destroys a targeted runic boulder, summoning stone spikes on each adjacent tile.
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| Spikes deal '''12 piercing''' and '''3 Crushing Damage''', with a '''60%''' chance of '''Knockback'''.
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| Affected empty tiles maintain their spikes for '''8''' turns. Their durability depends on the caster's Max Energy.</div>
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| | rowspan="2" |<b>Treatise Tier: II</b>
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| <b>Type: Target Object</b>
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| <b>Range: Vision</b>
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| '''Area: 3x3'''
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| <b>Energy Cost: 30</b>
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| <b>Cooldown: 8</b>
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| '''Modified by: Magic Power, Geomantic Power'''
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span><br>'''{{Positive|+2.5%}}''' Geomantic Power</div>
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| <h4 style="margin-top: 0;"><span class="mw-headline" id="Petrification" style="text-align:center;">Petrification</span></h4>
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| <span style="color:#0ed78e">Active</span><div style="padding-bottom:7px;">[[File:Petrification Icon.png|center]]</div>
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| | style="width:550px;" |<div style="text-align:left; padding:5px;">Deals '''{{Arcane|8 Arcane Damage}}''' to all targets in the area of effect with '''50%''' chance to '''petrify''' them for '''4-5''' turns.
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| Each petrified enemy within you Vision grants you '''{{Positive|+15%}}''' Geomantic Power.</div>
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| | rowspan="2" |<b>Treatise Tier: II</b>
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| <b>Type: Target Object</b>
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| <b>Range: 6</b>
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| '''Area: 3x3'''
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| <b>Energy Cost: 20</b>
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| <b>Cooldown: 24</b>
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| '''Modified by: Magic Power, Geomantic Power'''
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span></br>'''{{Positive|+2.5%}}''' Geomantic Power</div>
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| | rowspan="2" |<h4 style="margin-top: 0;"><span class="mw-headline" id="Earthquake" style="text-align:center;">Earthquake</span></h4>
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| <span style="color:#0ed78e">Active</span><div style="padding-bottom:7px;">[[File:Earthquake Icon.png|center]]</div>
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| |<div style="text-align:left; padding:5px;">Destroys a targeted runic boulder, creating an earthquake over a large area for '''8''' turns.
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| Each turn of staying in the earthquake's area of effect:
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| Deals '''3 Crushing Damage'''.
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| Burns '''{{Energy|3%}}''' Max Energy
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| Has '''10%''' chance to '''Daze''' for '''3''' turns.
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| Each turn applies '''{{Negative|-5%}}''' Stun Resistance and '''{{Negative|-10%}}''' Knockback Resistance (the effect stacks and lasts until the earthquake's end).</div>
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| | rowspan="2" |<b>Treatise Tier: III</b>
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| <b>Type: Target Object</b>
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| <b>Range: Vision</b>
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| '''Area: 5x5'''
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| <b>Energy Cost: 35</b>
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| <b>Cooldown: 8</b>
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| '''Modified by: Magic Power, Geomantic Power'''
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span><br>'''{{Positive|+2.5%}}''' Geomantic Power</div>
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| | rowspan="2" |<h4 style="margin-top: 0;"><span class="mw-headline" id="Boulder_Toss" style="text-align:center;">Boulder Toss</span></h4>
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| <span style="color:#0ed78e">Active</span><div style="padding-bottom:7px;">[[File:Boulder Toss Icon.png|center]]</div>
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| |<div style="text-align:left; padding:5px;">Rips a targeted boulder from the ground and tosses it towards a targeted tile.
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| The toss deals '''18 Crushing Damage''' and '''{{Arcane|2 Arcane Damage}}'''.
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| When it hits, the boulder has '''75%''' chance to '''Knock''' the target back and '''20%''' chance to apply '''Stun''' or '''Daze'''.
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| Each traveled tile increases the Damage by '''{{Positive|12%}}''', and also increases the duration of '''Stun''' or '''Daze'''.</div>
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| | rowspan="2" |<b>Treatise Tier: IV</b>
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| <b>Type: Target Object -> Target Tile</b>
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| <b>Range: 6 + Bonus Range</b>
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| <b>Area: 1</b>
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| <b>Energy Cost: 40</b>
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| <b>Cooldown: 8</b>
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| '''Modified by: Magic Power, Geomantic Power'''
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span><br>'''{{Positive|+2.5%}}''' Geomantic Power</div>
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| | rowspan="2" |<h4 style="margin-top: 0;"><span class="mw-headline" id="Runic_Explosion" style="text-align:center;">Runic Explosion</span></h4>
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| <span style="color:#0ed78e">Active</span><div style="padding-bottom:7px;">[[File:Runic Explosion Icon.png|center]]</div>
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| |<div style="text-align:left; padding:5px;">Destroys a targeted runic boulder, provoking a violent explosion.
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| Deals '''{{Arcane|15 Arcane Damage}}''' and '''5 Crushing Damage''' to all targets in the area of effect.
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| Has '''50%''' chance to '''Knockback''' and '''50%''' chance to '''Stun'''.
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| Replenishes '''{{Energy|5%}}''' of Max Energy for each enemy killed.</div>
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| | rowspan="2" |<b>Treatise Tier: IV</b>
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| <b>Type: Target Object</b>
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| <b>Range: Vision</b>
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| '''Area: 5x5'''
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| <b>Energy Cost: 50</b>
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| <b>Cooldown: 16</b>
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| '''Modified by: Magic Power, Geomantic Power'''
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span><br>'''{{Positive|+2.5%}}''' Geomantic Power</div>
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| {| style="text-align: center;max-width:1200px;" width="100%" border="1px solid"
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| |+<h3><span class="mw-headline" id="Passive_Skills" style="font-family: 'Volter';font-weight: 400; text-align:center;">Passive Skills</span></h3>
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| !Skill
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| !Description
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| !Additional Properties
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| <h4 style="margin-top: 0;"><span class="mw-headline" id="Enfeeblement" style="text-align:center;">Rune of Enfeeblement</span></h4>
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| <span style="color:#a3b719">Passive</span><div style="padding-bottom:7px;">[[File:Rune of Enfeeblement Icon.png|center]]</div>
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| | style="width:550px;" |<div style="text-align:left; padding:5px;">Enemies standing next to a runic boulder suffer '''{{Negative|-10%}}''' Physical Resistance, '''{{Negative|-15%}}''' Knockback Resistance and '''{{Negative|-15%}}''' Stun Resistance.</div>
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| | rowspan="2" |<b>Treatise Tier: I</b>
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span></br>'''{{Positive|+2.5%}}''' Geomantic Power<br>'''{{Positive|+5%}}''' Fortitude</div>
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| <h4 style="margin-top: 0;"><span class="mw-headline" id="Binding" style="text-align:center;">Rune of Binding</span></h4>
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| <span style="color:#a3b719">Passive</span><div style="padding-bottom:7px;">[[File:Rune of Binding Icon.png|center]]</div>
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| | style="width:550px;" |<div style="text-align:left; padding:5px;">Raising a runic boulder grants '''{{Positive|-25%}}''' Abilities Energy Cost for the next turn.</div>
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| | rowspan="2" |<b>Treatise Tier: II</b>
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span></br>'''{{Positive|+2.5%}}''' Geomantic Power<br>'''{{Positive|+3%}}''' Energy Restoration</div>
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| | rowspan="2" |<h4 style="margin-top: 0;"><span class="mw-headline" id="Absorption" style="text-align:center;">Rune of Absorption</span></h4>
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| <span style="color:#a3b719">Passive</span><div style="padding-bottom:7px;">[[File:Rune of Absorption Icon.png|center]]</div>
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| |<div style="text-align:left; padding:5px;">Replenishes '''{{Energy|4%}}''' Max Energy for each enemy hit with '''{{Positive|Stone Spikes}}'''.</div>
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| | rowspan="2" |<b>Treatise Tier: II</b>
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span><br>'''{{Positive|+2.5%}}''' Geomantic Power<br>'''{{Positive|+10%}}''' Knockback Resistance</div>
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| | rowspan="2" |<h4 style="margin-top: 0;"><span class="mw-headline" id="Fortifying" style="text-align:center;">Rune of Fortifying</span></h4>
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| <span style="color:#a3b719">Passive</span><div style="padding-bottom:7px;">[[File:Rune of Fortifying Icon.png|center]]</div>
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| |<div style="text-align:left; padding:5px;">Improves max durability of runic boulders and stone spikes by '''{{Positive|50%}}'''.
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| Increases base duration of '''{{Positive|Stone Armor}}''' to <b>5</b> turns. Increases '''{{Positive|Stone Spikes}}'''' base <b>Crushing Damage</b> by '''{{Positive|60%}}''' .</div>
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| | rowspan="2" |<b>Treatise Tier: II</b>
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span><br>'''{{Positive|+2.5%}}''' Geomatic Power<br>'''{{Positive|+10%}}''' Stun Resistance</div>
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| | rowspan="2" |<h4 style="margin-top: 0;"><span class="mw-headline" id="Destabilization" style="text-align:center;">Rune of Destabilization</span></h4>
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| <span style="color:#a3b719">Passive</span><div style="padding-bottom:7px;">[[File:Rune of Destabilization Icon.png|center]]</div>
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| |<div style="text-align:left; padding:5px;">All enemies within '''{{Positive|Earthquake}}''' suffer '''{{Negative|+10%}}''' Damage Taken and '''{{Negative|+10%}}''' Fumble Chance.</div>
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| | rowspan="2" |<b>Treatise Tier: III</b>
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span><br>'''{{Positive|+2.5%}}''' Geomantic Power<br>'''{{Positive|+3%}}''' Crit Chance</div>
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| <h4 style="margin-top: 0;"><span class="mw-headline" id="Sustention" style="text-align:center;">Rune of Sustention</span></h4>
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| <span style="color:#a3b719">Passive</span><div style="padding-bottom:7px;">[[File:Rune of Sustention Icon.png|center]]</div>
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| | style="width:550px;" |<div style="text-align:left; padding:5px;">Killing enemies replenishes <b>50%</b> of all your runic boulders' and stone spikes' durability, and grants '''{{Positive|-50%}}''' Cooldowns Duration for <b>2</b> turns.</div>
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| | rowspan="2" |<b>Treatise Tier: IV</b>
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span></br>'''{{Positive|+2.5%}}''' Geomantic Power<br>'''{{Positive|-3%}}''' Fumble Chance</div>
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| | rowspan="2" |<h4 style="margin-top: 0;"><span class="mw-headline" id="Cycle" style="text-align:center;">Rune of Cycle</span></h4>
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| <span style="color:#a3b719">Passive</span><div style="padding-bottom:7px;">[[File:Rune of Cycle Icon.png|center]]</div>
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| |<div style="text-align:left; padding:5px;">'''{{Positive|Runic Explosion}}''' decreases Cooldowns Durations for this skill tree by '''{{Positive|20%}}''' for each enemy hit.</div>
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| | rowspan="2" |<b>Treatise Tier: IV</b>
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| |<div style="text-align:left; padding:5px;"><span style="color:#f6bb15">'''Passive bonus:'''</span><br>'''{{Positive|+2.5%}}''' Geomantic Power<br>'''{{Positive|+5%}}''' Magic Power</div>
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| {{Template:Skill_navbox}} | | {{Template:Skill_navbox}} |
| [[Category:Skills]] | | [[Category:Skills]] |