Draining Sigil
Revision as of 01:54, 20 September 2023 by Gura (talk | contribs) (Gura moved page Vampiric Rune to Draining Sigil without leaving a redirect: Renamed)
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Spell
26
18 
Type
Target Tile
Range
9
Backfire Chance
20
Creates a Rune on the target's tile and two more on the tiles adjacent to it. The Runes persist for 9 turns or until the caster's death.
Remaining on the Runes deals 9 Unholy Damage with 29% Immobilization Chance and permanently increases the caster's Max Health by 6%.
The Runes don't harm Proselytes, instead replenishing them 9% Max Health each turn.
Remaining on the Runes deals 9 Unholy Damage with 29% Immobilization Chance and permanently increases the caster's Max Health by 6%.
The Runes don't harm Proselytes, instead replenishing them 9% Max Health each turn.
Vampiric Rune is an enemy skill.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.2.13
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