Whirlwind
Revision as of 22:04, 4 March 2023 by Iamyoyoman (talk | contribs) (Undo revision 62096 by Iamyoyobot (talk))
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Attack / Maneuver
30
30 
Type
Target Object
Range
1
Modified by: Strength, Agility, Perception
- Requires dual weapons
Applies the target with -40% Counter Chance until the next turn, delivers a dual strike with +100% Stagger Chance, and with 130% chance swaps places with the target.
Then proceeds delivering strikes with the same effects to random adjacent targets (the priority is given to new ones) until one of them struck twice.
If this skill kills a target, allows to repeat the strike 2 more times.
Then proceeds delivering strikes with the same effects to random adjacent targets (the priority is given to new ones) until one of them struck twice.
If this skill kills a target, allows to repeat the strike 2 more times.
Applies the target with (-2 * AGL) + (-2 * PRC)% Counter Chance until the next turn, delivers a dual strike with +(80 + (2 * STR))% Stagger Chance, and with (100 + (3 * AGL))% chance swaps places with the target.
Then proceeds delivering strikes with the same effects to random adjacent targets (the priority is given to new ones) until one of them struck twice.
If this skill kills a target, allows to repeat the strike 2 more times.
Then proceeds delivering strikes with the same effects to random adjacent targets (the priority is given to new ones) until one of them struck twice.
If this skill kills a target, allows to repeat the strike 2 more times.
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Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
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