Unstoppable
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Unstoppable
Passive
- Requires dual weapons
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Passive
- Requires dual weapons
If a target affected by "Enough for Everyone" dies, replenishes 10% Max Health and 25% Max Energy, then delivers a free strike to random adjacent enemy and applies it with the same effect.
If a target affected by "Enough for Everyone" dies, replenishes (VIT)% Max Health and (2.5 * WIL)% Max Energy, then delivers a free strike to random adjacent enemy and applies it with the same effect.
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Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
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