Unstoppable
Jump to navigation
Jump to search

Passive
- Requires dual weapons
If a target affected by "Enough for Everyone" dies, replenishes 5% Max Health and 15% Max Energy, then delivers a free dual strike to random adjacent enemy and applies it with the same effect (no more than once per turn).
If a target affected by "Enough for Everyone" dies, replenishes (0.5 * VIT)% Max Health and (1.5 * WIL)% Max Energy, then delivers a free dual strike to random adjacent enemy and applies it with the same effect (no more than once per turn).
Show formulasHide formulas
- Unlocked by reading Dual Wielding Treatise III or by spending 12 Attribute points into Strength, Agility, Perception or Vitality.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.3.9
| |||||||||||||