Template:Condition
Condition Condition |
Condition |
Condition |
This is condition template created for use together with the Template:Tooltip hover box template on a specific condition's page or condition's tooltip page.
Usage: The page itself must contain the condition's data before this Template works. For example, if I wanted to create the Bleeding page, I'll add this code to the start of the page and fill in the values:
<includeonly>{{#switch: {{{1}}} |ConditionType = Physical |Properties1 = Deals Damage |Values1 = {{c|+|+2}} |Properties2 = Energy Restoration |Values2 = {{c|-|-5%}} |Properties3 = Healing Efficiency |Values3 = {{c|-|-30%}} |PropertyText = Each turn reduces the affected Body Part's condition by {{c|-|1%}}. |Description = |#default = }}</includeonly>
This data is invisible on the page itself, thanks to the includeonly tags.
Next, copy this code to Bleeding or Bleeding/Tooltip or Bleeding/anything page:
{{ {{{1|Tooltip hover box}}} |title= {{Condition}} }}
It will automatically load the condition's data and fill them into this format. Go to Bleeding to see the result.
If you want to you can specify from which page to load the data from:
{{ {{{1|Tooltip hover box}}} |title= {{Condition|Daze}} }}
Condition pages also display icons for conditions that have them, but this doesn't work for tooltips. For this case, you can define a tooltip=1 parameter to not show the condition image.
{{ {{{1|Tooltip hover box}}} |title= {{Condition|Daze|tooltip=1}} }}
Custom Title and Image
In addition to the data structure above, the Condition template accepts two optional parameters "Title" and "Image". These can be used for conditions that share their name with a skill (like Elusiveness and Elusiveness (Condition)).
To use them, simply add them to the data structure:
|Title = Elusiveness |Image = Elusiveness.png
Then the produced tooltip will use the Title and Image name you provided instead of automatically using the page name.