Earthquake
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Earthquake
Spell
Modified by: Magic Power, Geomantic Power, Bonus Range, Willpower
Passive bonus:
+2.5% Geomantic Power
-1% Power of other Magic Schools
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Spell
36
13 


Type
Target Object
Range
5
Backfire Chance
20
Modified by: Magic Power, Geomantic Power, Bonus Range, Willpower
Destroys a runic boulder, creating an earthquake for 8 turns in a large area around it.
Each turn of staying in the earthquake's area of effect:
Deals 2 Crushing Damage.
Burns 3% Max Energy (but no more than 10).
Has 4% chance to Daze for 3 turns.
Applies -5% Control Resistance and -10% Move Resistance (this effect stacks and lasts until the end of the earthquake).
Each turn of staying in the earthquake's area of effect:
Deals 2 Crushing Damage.
Burns 3% Max Energy (but no more than 10).
Has 4% chance to Daze for 3 turns.
Applies -5% Control Resistance and -10% Move Resistance (this effect stacks and lasts until the end of the earthquake).
Destroys a runic boulder, creating an earthquake for 8 turns in a large area around it.
Each turn of staying in the earthquake's area of effect:
Deals ((2 * (Magic Power + Geomantic Power)) / 100) Crushing Damage.
Burns ((((3 * (Magic Power + Geomantic Power)) / 100) * Max MP) / 100)% Max Energy (but no more than WIL).
Has ((4 * (Magic Power + Geomantic Power)) / 100)% chance to Daze for 3 turns.
Applies -5% Control Resistance and -10% Move Resistance (this effect stacks and lasts until the end of the earthquake).
Each turn of staying in the earthquake's area of effect:
Deals ((2 * (Magic Power + Geomantic Power)) / 100) Crushing Damage.
Burns ((((3 * (Magic Power + Geomantic Power)) / 100) * Max MP) / 100)% Max Energy (but no more than WIL).
Has ((4 * (Magic Power + Geomantic Power)) / 100)% chance to Daze for 3 turns.
Applies -5% Control Resistance and -10% Move Resistance (this effect stacks and lasts until the end of the earthquake).
Passive bonus:
+2.5% Geomantic Power
-1% Power of other Magic Schools
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- Unlocked by reading Geomantic Treatise III or by spending 12 Attribute points into Vitality or Willpower.
Daze is calculate after target's resistances are lowered by this Spell.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: before RtR
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