Maim and Kill

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Maim and Kill
Maim and Kill
Passive
- Requires a two-handed axe
Causing Injuries and Bleedings with two-handed axe strikes grants +5% Weapon Damage and +4% Crit Chance for 5 turns.

The effect stacks up to 3 times.

Two-handed axe strikes against targets affected by two or more Injuries replenish 5% Max Energy.
Causing Injuries and Bleedings with two-handed axe strikes grants +5% Weapon Damage and +4% Crit Chance for 5 turns.

The effect stacks up to 3 times.

Two-handed axe strikes against targets affected by two or more Injuries replenish (-5 + WIL)% Max Energy.

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Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.1.19