Maces (skill tree)
Revision as of 22:17, 15 May 2020 by old>Rilandas71309 (→Active skills)
| This article is about a skill tree. For the corresponding weapon class, see Maces. |
This page shows all Maces skills
Active skills
| Skill | Description | Properties | Treaties |
|---|---|---|---|
| Onslaught | TODO | TODO | I |
| Armor Break | TODO | TODO | II |
| Hammer and Anvil | TODO | TODO | III |
| Finish Off | TODO | TODO | III |
Passive skills
| Skill | Description | Properties | Treaties |
|---|---|---|---|
| Dazing Strikes | Mace attacks have +5% Daze Chance.
Passive bonus: -5% Cooldowns Duration for this skill tree +3% Accuracy |
Skill Type: Passive
- Requires a mace |
I |
| Moment of Weakness | Stunned enemies take 33% more Damage.
Passive bonus: -5% Cooldowns Duration for this skill tree +10% Armor Damage |
Skill Type: Passive
- Requires a mace |
I |
| Respite | A successful Stun with a mace hit replenishes 20% of Max Energy.
Passive bonus: -5% Cooldowns Duration for this skill tree +3% Energy Restoration |
Skill Type: Passive
- Requires a mace |
I |
| Concussion | Each mace strike applies -5% Stun Resistance for 4 turns.
This effect stacks. Passive bonus: -5% Cooldowns Duration for this skill tree +5% Weapon Damage |
Skill Type: Passive
- Requires a mace |
I |
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