Difference between revisions of "Athletics (skill tree)"

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<b>Treaties I:</b><br>
<b>Treatise I:</b><br>
[[Mighty Kick]]<br>
[[Mighty Kick]]<br>
[[Elusiveness]]<br>
[[Elusiveness]]<br>
[[Sudden Lunge]]<br>
[[Sudden Lunge]]<br>


<b>Treaties II:</b><br>
<b>Treatise II:</b><br>
[[Dash]]<br>
[[Dash]]<br>
[[Leg Sweep]]<br>
[[Leg Sweep]]<br>
[[No Time to Linger]]<br>
[[No Time to Linger]]<br>


<b>Treaties III:</b><br>
<b>Treatise III:</b><br>
[[Sprint Training]]<br>
[[Sprint Training]]<br>
[[Peak Performance]]<br>
[[Peak Performance]]<br>
[[Disengage]]<br>
[[Disengage]]<br>


<b>Treaties IV:</b><br>
<b>Treatise IV:</b><br>
[[Adrenaline Rush]]<br>
[[Adrenaline Rush]]<br>
[[Never Again]]<br>
[[Never Again]]<br>

Revision as of 23:22, 18 May 2020

Hover over the skill icons to view the detailed descriptions.

This page shows all Athletics skills.

Dirwin and Jonna both start with all Athletics skills that would normally require a Tier I Treatise already unlocked.


Treatise I:
Mighty Kick
Elusiveness
Sudden Lunge

Treatise II:
Dash
Leg Sweep
No Time to Linger

Treatise III:
Sprint Training
Peak Performance
Disengage

Treatise IV:
Adrenaline Rush
Never Again
Invigorating Violence
Inner Reserves