Difference between revisions of "Dismember"

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{{stub}}
<includeonly>{{#switch: {{{1}}}
|Active=active
|Type=Target Object
|Range=1
|Energy=16
|Cooldown=14
|Modifiers=Strength, Agility
|Requirements=- Requires two-handed axe
|Description=Delivers a strike with {{Pos|+50%}} Bodypart Damage and {{Pos|+10%}} Crit Chance to a random Body Part affected by a minor or medium {{Neg|Injury}}. If the target isn't injured, the strike a random limb.<br><br>If the strike {{Neg|worsens}} an Injury or applies a new one, the target loses {{Neg|8%}} Max Health, and the affected body part has {{W|100%}} chance to start {{Neg|Bleeding}}.
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this ability tree
|#default =
}}</includeonly><noinclude>{{stub}}
<div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div>
<div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div>



Revision as of 01:32, 31 May 2022