Difference between revisions of "Knock Out"

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m (Gura moved page Finish Off to Knock Out: New Name)
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* Unlocked by reading [[Maces Treatise II]] or by spending 12 Attribute points into Strength, Agility or Perception.
* "Puts the target's Abilities on Cooldown." means it actually puts them on their <b>maximum</b> CDs.
* "Puts the target's Abilities on Cooldown." means it actually puts them on their <b>maximum</b> CDs.


<noinclude>
<noinclude>
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]</noinclude>
[[Category:Skills]]</noinclude>

Revision as of 16:02, 4 February 2024

Knock Out
Knock Out
Attack
Type
Target Object
Range
1
Energy
12
Cooldown
12
Modified by: Strength, Agility

- Requires a one-handed mace
Delivers a strike to the target's head with +25% Weapon Damage and +70% Stagger Chance.

Grants the strike additional +10% Weapon Damage for each turn of Daze affecting the target and +30% Weapon Damage for each turn of Stun.

If the strike does damage, puts the target's abilities on cooldown and prolongs its Daze by 4 turns and Stun by 1 turn.
Delivers a strike to the target's head with +(STR + 15)% Weapon Damage and +(50 + (1.5 * STR) + (0.5 * AGL))% Stagger Chance.

Grants the strike additional +(PRC)% Weapon Damage for each turn of Daze affecting the target and +(3 * PRC)% Weapon Damage for each turn of Stun.

If the strike does damage, puts the target's abilities on cooldown and prolongs its Daze by 4 turns and Stun by 1 turn.

Show formulasHide formulas
  • Unlocked by reading Maces Treatise II or by spending 12 Attribute points into Strength, Agility or Perception.
  • "Puts the target's Abilities on Cooldown." means it actually puts them on their maximum CDs.