Difference between revisions of "Shields (skill tree)"

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old>Realpsojed
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old>Phoe nixx
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!Treaties
!Treaties
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|'''[[Raise Shield]]'''[[File:Raise Shield.png|alt=|center]]
|'''[[Raise Shield]]'''[[File:Raise Shield.png|alt=|center|link=Raise Shield]]
|Activates the following effect for 2 turns:
|Activates the following effect for 2 turns:


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|'''[[Shield Bash]]'''[[File:Shield Bash.png|alt=|center]]
|'''[[Shield Bash]]'''[[File:Shield Bash.png|alt=|center|link=Shield Bash]]
|Performs a shield bash, dealing /*Blunt_Damage*/ Crushing Damage .
|Performs a shield bash, dealing /*Blunt_Damage*/ Crushing Damage .


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|'''[[Defensive Stance]]'''[[File:Defensive Stance.png|alt=|center]]
|'''[[Defensive Stance]]'''[[File:Defensive Stance.png|alt=|center|link=Defensive Stance]]
|Activates the following effect for 6 turns:
|Activates the following effect for 6 turns:


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|'''[[Breakthrough]]'''[[File:Breakthrough.png|alt=|center]]
|'''[[Breakthrough]]'''[[File:Breakthrough.png|alt=|center|link=Breakthrough]]
|Shield bashes all enemies on three adjacent tiles dealing /*Blunt_Damage*/ Crushing Damage.
|Shield bashes all enemies on three adjacent tiles dealing /*Blunt_Damage*/ Crushing Damage.


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!Treaties
!Treaties
|-
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|'''[[Moment of Retribution]]'''[[File:Moment of Retribution.png|alt=|center]]
|'''[[Moment of Retribution]]'''[[File:Moment of Retribution.png|alt=|center|link=Moment of Retribution]]
|Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by 1 turn.
|Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by 1 turn.


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|'''[[Retaliation]]'''[[File:Retaliation.png|alt=|center]]
|'''[[Retaliation]]'''[[File:Retaliation.png|alt=|center|link=Retaliation]]
|Performing a successful melee block has 20% chance to Shield Bash the attacker.
|Performing a successful melee block has 20% chance to Shield Bash the attacker.


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|'''[[Embodiment of Resilience]]'''[[File:Embodiment of Resilience.png|alt=|center]]
|'''[[Embodiment of Resilience]]'''[[File:Embodiment of Resilience.png|alt=|center|link=Embodiment of Resilience]]
|Each fully blocked attack replenishes 3% Max Energy.
|Each fully blocked attack replenishes 3% Max Energy.


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|'''[[Last Bastion]]'''[[File:Last Bastion.png|alt=|center]]
|'''[[Last Bastion]]'''[[File:Last Bastion.png|alt=|center|link=Last Bastion]]
|If your current Health is less than 35% , each attack you recieve has a chance to activate Raise shield.
|If your current Health is less than 35% , each attack you recieve has a chance to activate Raise shield.
Increases the chance by 3% for each missing percent of Max Health under 35%.
Increases the chance by 3% for each missing percent of Max Health under 35%.

Revision as of 16:25, 16 May 2020

Disambig.png This article is about a skill tree. For the corresponding weapon class, see Shields.

This page shows all Shields skills.

Active skills

Skill Description Properties Treaties
Raise Shield
Activates the following effect for 2 turns:

+/*Block_Chance*/% Block Chance

+/*Block_Power*/% Block Power

+20% Knockback Resistance

-100% Dodge Chance

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: No Target

Range: 1

Energy Cost: 12

Cooldown: 8

Modified by: Strength, Vitality

- Requires a shield

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Shield Bash
Performs a shield bash, dealing /*Blunt_Damage*/ Crushing Damage .

Has a /*Daze_Chance*/% chance to Daze for 3 turns.

If the bash doesn't Daze the target, reduces Shield Bash and Raise Shield cooldowns by 3 turns.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 24

Cooldown: 10

Modified by: Strength, Block Power

- Requires a shield

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Defensive Stance
Activates the following effect for 6 turns:

+15% Block Power

+7.5% Counter Chance

-5% Damage Taken

+10% Fortitude

Each received attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks).

Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: No Target

Range: 1

Energy Cost: 30

Cooldown: 16

- Requires a shield

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Breakthrough
Shield bashes all enemies on three adjacent tiles dealing /*Blunt_Damage*/ Crushing Damage.

Has a /*Knockback_Chance*/% chance to inflict Knockback to all enemies hit.

Reduces Cooldowns Duration for this skill tree by 2 for each enemy you Knockbacked with this skill.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Area

Range: 1

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Block Power

- Requires a shield

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Passive skills

Skill Description Properties Treaties
Moment of Retribution
Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by 1 turn.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+3% Block Chance

Skill Type: Passive

- Requires a shield

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Retaliation
Performing a successful melee block has 20% chance to Shield Bash the attacker.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+3% Counter Chance.

Skill Type: Passive

- Requires a shield

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Embodiment of Resilience
Each fully blocked attack replenishes 3% Max Energy.

Passive bonus:

-5% Cooldowns Duration for this skill tree

-5% Damage Taken

Skill Type: Passive

- Requires a shield

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Last Bastion
If your current Health is less than 35% , each attack you recieve has a chance to activate Raise shield.

Increases the chance by 3% for each missing percent of Max Health under 35%.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+5% Fortitude

Skill Type: Passive

- Requires a shield

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