Difference between revisions of "Swords (skill tree)"

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This page shows all Swords skills.
{{About|a skill tree|the corresponding weapon class|Swords}}


[[File:Swords_skilltree.png|300px]]
<!--<imagemap>
File:Swords_skilltree.png|338px|thumb|right|Hover over the skill icons to view the detailed descriptions.
rect 108 175 281 348 [[Blade Maintenance]]
rect 108 451 281 624 [[Honed Edge]]
rect 108 1093 281 1266 [[Fencer's Stance]]
rect 385 175 557 348 [[Cleaving Strike]]
rect 385 705 557 878 [[Onrush]]
rect 385 1093 557 1266 [[Endurance Training]]
rect 661 379 834 552 [[Keeping Distance]]
rect 661 903 834 1076 [[Gloat]]
</imagemap>-->
{{ImageMap|338px|Swords_skilltree.png|
{{TooltipImage|Cleaving Strike|38|85|62}}
{{TooltipImage|Blade Maintenance|138|85|62}}
{{TooltipImage|Keeping Distance|238|85|62}}
{{TooltipImage|Gloat|38|231|62}}
{{TooltipImage|Fencer's Stance|138|231|62}}
{{TooltipImage|Endurance Training|238|231|62}}
{{TooltipImage|Honed Edge|88|376|62}}
{{TooltipImage|Onrush|190|376|62}}


=== Active skills ===
|thumb=right
{| class="sortable" width="65%" border="1px solid" style="text-align: center;"
|caption=Hover over the skill icons to view the detailed descriptions.
|+
}}
!Skill
!Description
!Properties
!Treaties
|-
|'''[[Cleaving Strike]]'''[[File:Cleaving Strike.png|alt=|center]]
|Performs an attack which hits three adjacent tiles.
It deals {{Positive|+16%}} Damage with +31% Bleed Chance.


Provides +10% Counter Chance for 4 turns for each enemy hit.
This page shows all Sword skills.


Passive ability:
{{quote|Dart through the battlefield, cleaving opponents with precise strikes.}}


-5% Cooldowns Duration for this skill tree
'''{{C|Orange|Main focus:}}'''<br>
|Skill Type: Active
Bleeding, Mobility.


Target Type: Target Area
'''{{C|Orange|Crit Effect:}}'''<br>
{{C|+|+25%}} Bleed Chance


Range: 1


Energy Cost: 18
==Skill List==
{{SkillTable/head}}
{{SkillTable/subtitle|Treatise I}}
{{SkillTable/row|Cleaving Strike}}
{{SkillTable/row|Blade Maintenance}}
{{SkillTable/row|Keeping Distance}}
{{SkillTable/subtitle|Treatise II}}
{{SkillTable/row|Gloat}}
{{SkillTable/row|Fencer's Stance}}
{{SkillTable/row|Endurance Training}}
{{SkillTable/subtitle|Treatise III}}
{{SkillTable/row|Honed Edge}}
{{SkillTable/row|Onrush}}
{{SkillTable/end}}


Cooldown: 10


Modified by: Strength, Agility
{{Navigation|{{Skill_navbox}}}}
 
[[Category:Skill trees]]
- Requires one-handed sword
|I
|-
|'''[[Keeping Distance]]'''[[File:Keeping Distance.png|alt=|center]]
|Retreats a tile back.
 
If the next turn the emptied tile is occupied by an enemy, perform an attack with +26% Damage and +46% Bleed Chance.
 
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
 
Target Type: Target Tile
 
Range: 1
 
Energy Cost: 18
 
Cooldown: 8
 
Modified by: Strength, Agility
 
- Requires one-handed sword
|I
|-
|'''[[Onrush]]'''[[File:Onrush.png|alt=|center]]
|Rushes towards the enemy and strikes with bonus +36% Damage and +26% Armor Penetration.
 
The target recieves {{Negative|-33%}} Bleeding Resistance and +10% Damage Taken for 4 turns.
 
Passive ability:
 
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
 
Target Type: Target Object
 
Range: 4
 
Energy Cost: 24
 
Cooldown: 8
 
Modified by: Strength, Agility
 
- Requires one-handed sword
|I
|-
|'''[[Fencer's Stance]]'''[[File:Fencer's Stance.png|alt=|center]]
|Activates the following effect for 6 turns:
 
+5% Block Chance
 
+5% Counter Chance
 
-5% Skills Energy Cost
 
+2.5% Dodge Chance
 
Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants 1 stack of it (up to 6 stacks).
 
Each successful Block or Counterattack prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2 .
 
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
 
Target Type: No Target
 
Energy Cost: 30
 
Cooldown: 16
 
- Requires one-handed sword
|I
|}
 
=== Passive skills ===
{| class="sortable" width="65%" border="1px solid" style="text-align: center;"
|+
!Skill
!Description
!Properties
!Treaties
|-
|'''[[Blade Maintenance]]'''[[File:Blade Maintenance.png|alt=|center]]
|Swords' condition deteriorates 50% slower.
If the equipped sword's durability is 75% or more, provides +10% Weapon Damage.
 
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
 
-3% Fumble Chance
|Skill Type: Passive
- Requires one-handed sword
|I
|-
|'''[[Honed Edge]]'''[[File:Honed Edge.png|alt=|center]]
|Each sword strike grants you +5% Bleed Chance for 4 turns.
This effect stacks.
 
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
 
+5% Bleed Chance
|Skill Type: Passive
- Requires one-handed sword
|I
|-
|'''[[Gloat]]'''[[File:Gloat.png|alt=|center]]
|Sword attacks have +5% Crit Chance and +5% Weapon Damage for each Bleeding affecting the target.
 
Killing a Bleeding enemy decreases Cooldowns Duration for this skill tree by 50% .
 
Passive ability:
 
-5% Cooldowns Duration for this skill tree
 
+3% Crit Chance
|Skill Type: Passive
- Requires one-handed sword
|I
|-
|'''[[Endurance Training]]'''[[File:Endurance Training.png|alt=|center]]
|Sword attacks have 25% chance to restore 5% of your Max Energy.
 
Passive ability:
 
-5% Cooldowns Duration for this skill tree
 
+10 Max Energy
|Skill Type: Passive
- Requires one-handed sword
|I
|}
 
 
{{Template:Skill_navbox}}
[[Category:Skills]]

Latest revision as of 23:45, 17 May 2023

Disambig.png This article is about a skill tree. For the corresponding weapon class, see Swords.

Hover over the skill icons to view the detailed descriptions.
Hover over the skill icons to view the detailed descriptions.

This page shows all Sword skills.

Dart through the battlefield, cleaving opponents with precise strikes.

Main focus:
Bleeding, Mobility.

Crit Effect:
+25% Bleed Chance


Skill List

SkillBasic StatsDescription
Treatise I
Cleaving Strike
Cleaving Strike
Attack
Type:
Target Area, 3 Tiles
Range:
1
Energy:
16
Cooldown:
8
Modified by:
Strength, Agility
- Requires one-handed sword
Delivers a strike to three adjacent targets with +25% Bodypart Damage and +50% Bleed Chance.

Grants +10% Counter Chance for 4 turns for each enemy within the skill's area of effect.
Blade Maintenance
Blade Maintenance
Passive
- Requires one-handed sword
If the equipped sword's Durability is above 85%, grants sword strikes +5% Weapon Damage and +10% Crit Efficiency.
Keeping Distance
Keeping Distance
Maneuver
Type:
Target Tile
Range:
1
Energy:
14
Cooldown:
10
Modified by:
Strength, Agility, Perception
- Requires one-handed sword
Repositions to an adjacent tile.

If the next turn the emptied tile is occupied by an enemy, deliver a free strike to them with +50% Stagger Chance and +10% Crit Chance.
Treatise II
Gloat
Gloat
Passive
- Requires one-handed sword
Grants sword strikes +4% Crit Chance and +5% Weapon Damage for each Bleeding affecting the target.

Killing a Bleeding enemy reduces this ability tree's cooldowns by 2 turns.
Fencer's Stance
Fencer's Stance
Stance
Type:
No Target
Energy:
12
Cooldown:
10
- Requires one-handed sword
Activates "Fencer Stance" for 12 turns:

+5% Counter Chance
+7.5% Block Chance
+7.5% Dodge Chance
+5% Weapon Damage

Using this ability tree's skills grants an extra stack of the effect (up to IV stacks).

Basic sword strikes prolong the duration of the effect by 1 turn (up to 15 turns), but decrease its number of stacks.

Only one Stance effect can be active at a time.
Endurance Training
Endurance Training
Passive
- Requires one-handed sword
Using the ability tree's skills grants +20% Energy Restoration for 3 turns.

The effect stacks up to 3 times.
Treatise III
Honed Edge
Honed Edge
Passive
- Requires one-handed sword
Sword strikes grants +7.5% Bleed Chance and +2.5% Armor Penetration for 4 turns.
The effect stacks up to 4 times.
Onrush
Onrush
Attack / Charge
Type:
Target Object
Range:
4
Energy:
24
Cooldown:
12
Modified by:
Strength, Agility, Perception
- Requires one-handed sword
Performs a Charge towards the target and delivers a strike with +20% Weapon Damage and +15% Armor Penetration.

If the strike does damage, applies the target with -15% Bleed Resistance and +10% Damage Taken for 4 turns.


Page last edited during patch: 0.8.0.27