Difference between revisions of "Whirlwind"

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Revision as of 16:31, 19 September 2022


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Whirlwind
Whirlwind
Attack / Maneuver
Type
Target Object
Range
1
Energy
30
Cooldown
27
Modified by: Strength

- Requires dual weapons
Delivers a strike with +25% Stagger Chance, with 150% chance swaps places with the target, and grants -10% Hands Efficiency until the next turn.

Then procceds delivering strikes with the same effects and penalties to random adjacent targets until either Main Hand Efficiency or Off-Hand Efficiency reaches 30%.

Consecutive "Whirlwind" strikes against the same target grant additional -20% Hands Efficiency until the next turn.
Delivers a strike with +(15 + STR)% Stagger Chance, with 150% chance swaps places with the target, and grants -10% Hands Efficiency until the next turn.

Then procceds delivering strikes with the same effects and penalties to random adjacent targets until either Main Hand Efficiency or Off-Hand Efficiency reaches 30%.

Consecutive "Whirlwind" strikes against the same target grant additional -20% Hands Efficiency until the next turn.

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