Difference between revisions of "Will to Survive"

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<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
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* Unlocked by reading [[Survival Treatise II]] or by spending 5 Attribute points into Vitality.


{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]

Latest revision as of 23:27, 24 January 2024

Will to Survive
Will to Survive
Maneuver
Type
No Target
Range
1
Energy
20
Cooldown
90

- Requires a negative effect or damaged Health
Removes all negative Conditions (effects caused by Injuries, Pain, Hunger, Intoxication, Fatigue, and deteriorating Psyche) as well as negative physical (except Bleeding) and mental effects for 15 turns.

Grants -10% Damage Taken for 15 turns for each effect removed by the skill.

If affected by "Vigor", also replenishes 5% Max Health for each effect removed by the skill.
Removes all negative Conditions (effects caused by Injuries, Pain, Hunger, Intoxication, Fatigue, and deteriorating Psyche) as well as negative physical (except Bleeding) and mental effects for 15 turns.

Grants -(VIT)% Damage Taken for 15 turns for each effect removed by the skill.

If affected by "Vigor", also replenishes (0.5 * WIL)% Max Health for each effect removed by the skill.

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