Adaptability
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Adaptability
Passive

Passive
Reduces the duration of received Poisonings, Hangovers, Bad Trips, and Aftermaths by 50%.
Reduces the effect of damaged body parts on Max Health Treshold by 25% and increase the effectivness of Immunity when recovering from Intoxication by 50%.
Grants +10 Max Health.
Grants +10% Health Restoration and -0.01% Intoxication Change to "Vigor".
Reduces the effect of damaged body parts on Max Health Treshold by 25% and increase the effectivness of Immunity when recovering from Intoxication by 50%.
Grants +10 Max Health.
Grants +10% Health Restoration and -0.01% Intoxication Change to "Vigor".
- Unlocked by reading Survival Treatise I or by spending 3 Attribute points into Vitality.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.1.19
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