Arcane Might
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Arcane Might
Passive
Passive bonus:
+1% Backfire Chance of other Magic Schools' spells
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Passive
Dealing Arcane Damage with strikes, shots, and spells grants +2% Accuracy, -2% Fumble Chance, -2% Backfire chance, and +2% Miracle Chance for 4 turns.
The effect stacks up to 3 times.
Teleporting grants +1 Range to Arcanistics spells and -5% Backfire Damage Change for 4 turns.
The effect stacks up to 3 times.
Teleporting grants +1 Range to Arcanistics spells and -5% Backfire Damage Change for 4 turns.
Passive bonus:
+1% Backfire Chance of other Magic Schools' spells
Page last edited during patch: 0.9.3.6 | Data Page last updated in: 0.9.3.9
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