Deadly Trick
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Attack / Maneuver
16
14 
Type
Target Object
Range
1
Modified by: Strength, Agility, Perception
- Requires a dagger
With 120% chance swaps places with the target.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +20% Weapon Damage, +75% Stagger Chance, +10% Crit Chance, and +100% Energy Drain.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +20% Weapon Damage, +75% Stagger Chance, +10% Crit Chance, and +100% Energy Drain.
With (100 + (2 * AGL))% chance swaps places with the target.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +(AGL + PRC)% Weapon Damage, +(55 + AGL + STR)% Stagger Chance, +(STR)% Crit Chance, and +100% Energy Drain.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +(AGL + PRC)% Weapon Damage, +(55 + AGL + STR)% Stagger Chance, +(STR)% Crit Chance, and +100% Energy Drain.
To unlock this ability, read the corresponding Treatise, reach level 10 or put at least 8 points in the following attributes: STR, AGL or PRC.
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- Unlocked by reading Daggers Treatise II
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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