Dying Fervor
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Dying Fervor
Passive
- Requires dual weapons
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Passive
- Requires dual weapons
Grants +20% Hands Efficiency and +3% Crit Chance if Health is below 60%.
Additionally grants +7% Crit Chance, +15% Counter Chance, and +15% Crit Avoidance if Health is below 40%.
Additionally grants +7% Crit Chance, +15% Counter Chance, and +15% Crit Avoidance if Health is below 40%.
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.1.19
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