Mana Crystal

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Mana Crystal
Mana Crystal
Spell
32 Icon skill energycost.png 20 Icon skill cooldown.png

Type
Target Point
Range
3
Backfire Chance
25

Modified by: Magic Power, Arcanistic Power, Perception,
Willpower, Backfire Chance, Miracle Chance,
Miracle Potency, Bonus Range
Summons a Mana Crystal on the targeted tile, which persists for 8 turns.

Each turn, the Crystal shoots a bolt of Aether at the enemy with the lowest Health within 4 tiles, dealing 10 Arcane Damage wit 57.5% Accuracy, 10% Armor Penetration, 2.5% Crit Chance, and 62.5% Crit Efficiency.

The offensive capabilities and Max Health of the Crystal change dynamically depending on the caster's stats reducing with distance to the caster. The Crystal doesn't move and is immune to all effects (except "Stasis" and "Wormhole").

When teleported, the Crystal shoots 3 bolts at random enemies within 4 tiles, distributing them evenly.

Passive bonus:
+1% Backfire Chance of other Magic Schools' spells

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Page last edited during patch: 0.9.3.6 | Data Page last updated in: 0.9.3.9