Short Circuit
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Spell
24
16 
Type
No Target
Backfire Chance
35
Armor Penetration
65%
Modified by: Magic Power, Electromantic Power
Deals 6 Shock Damage to all Resonating targets within Vision and with 40% chance Daze them.
The spell's damage increases by 25% for each Resonating target within Vision.
If Resonating targets are adjacent to each other, the spell deals double damage to them.
The spell's damage increases by 25% for each Resonating target within Vision.
If Resonating targets are adjacent to each other, the spell deals double damage to them.
Deals (((6 * ((100 + Electromantic Power) / 100)) * Magic Power) / 100) Shock Damage to all Resonating targets within Vision and with (40 * ((Magic Power + Electromantic Power) / 100))% chance Daze them.
The spell's damage increases by 25% for each Resonating target within Vision.
If Resonating targets are adjacent to each other, the spell deals double damage to them.
The spell's damage increases by 25% for each Resonating target within Vision.
If Resonating targets are adjacent to each other, the spell deals double damage to them.
Passive bonus:
+1% Backfire Chance of other Magic Schools' spells
To unlock this ability, read the corresponding Treatise, reach level 10 or put at least 8 points in the following attributes: AGL, PRC or WIL.
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- Unlocked by reading Electromancy Treatise II
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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