Stasis
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Stasis
Spell
Modified by: Magic Power, Arcanistic Power, Bonus Range
Passive bonus:
+1% Backfire Chance of other Magic Schools' spells
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Spell
30
30 
Type
Target Object
Range
2
Backfire Chance
40
Modified by: Magic Power, Arcanistic Power, Bonus Range
Applies the target with "Stasis" for 3 turns:
+200% Move Resistance
-50% Damage Taken
Immunity to all damage types except Arcane.
Immunity to all effects except "Wormhole".
Can't perform any actions.
Prevents death.
Freezes all cooldowns and the duration of active effects.
When the effect expires or is removed, deals 100% of the Arcane Damage the target received over the course of "Stasis" to a 3x3 tile area, and with 80% chance Dazes all affected targets.
Teleporting a target affected by "Stasis" removes the effect and doubles the chance to Daze.
The spell can't be used on giant targets.
+200% Move Resistance
-50% Damage Taken
Immunity to all damage types except Arcane.
Immunity to all effects except "Wormhole".
Can't perform any actions.
Prevents death.
Freezes all cooldowns and the duration of active effects.
When the effect expires or is removed, deals 100% of the Arcane Damage the target received over the course of "Stasis" to a 3x3 tile area, and with 80% chance Dazes all affected targets.
Teleporting a target affected by "Stasis" removes the effect and doubles the chance to Daze.
The spell can't be used on giant targets.
Passive bonus:
+1% Backfire Chance of other Magic Schools' spells
Page last edited during patch: 0.9.3.6 | Data Page last updated in: 0.9.3.9
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