Static Field

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Static Field
Static Field
Spell
18 12

Type
No Target
Backfire Chance
30
Armor Penetration
50%

Modified by: Magic Power, Electromantic Power
Applies all Resonating targets within Vision with "Static Field" for 5 turns, creating a 3x3 tiles area around them.

Remaining in the spell's area of effect:

Deals 2 Shock Damage
applies with -4% Shock Resistance for 10 turns (This effect stacks up to 5 times).
Has 7% chance to cause Immobilization.

"Static Field" doesn't affect the caster and deals double damage to Immobilized targets.
Applies all Resonating targets within Vision with "Static Field" for 5 turns, creating a 3x3 tiles area around them.

Remaining in the spell's area of effect:

Deals (((2 * ((100 + Electromantic Power) / 100)) * Magic Power) / 100) Shock Damage
applies with -4% Shock Resistance for 10 turns (This effect stacks up to 5 times).
Has (7 * ((Magic Power + Electromantic Power) / 100))% chance to cause Immobilization.

"Static Field" doesn't affect the caster and deals double damage to Immobilized targets.

Passive bonus:
+1% Backfire Chance of other Magic Schools' spells

To unlock this ability, read the corresponding Treatise, reach level 10 or put at least 8 points in the following attributes: AGL, PRC or WIL.

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Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14