Unbalance
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Unbalance
Passive
- Requires a two-handed mace
Passive
- Requires a two-handed mace
Knocking targets back with two-handed mace strikes applies them with -10% Control Resistance, +5% Fumble Chance and -10% Dodge Chance for 4 turns.
The effect stacks up to 3 times.
The effect stacks up to 3 times.
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