Difference between revisions of "Staves (skill tree)"

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old>Domppa100
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!Treaties
!Treaties
|-
|-
|Hail of Blows
|'''[[Hail of Blows]]'''[[File:Hail of Blows.png|alt=|center]]
|Strikes two times with /*Weapon_Damage*/% Damage. The first attack has +/*Energy_Steal*/% Energy Drain, the second attack attack has +/*Daze_Chance*/% Daze Chance.
|Strikes two times with /*Weapon_Damage*/% Damage. The first attack has +/*Energy_Steal*/% Energy Drain, the second attack attack has +/*Daze_Chance*/% Daze Chance.


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|Step Aside!
|'''[[Step Aside!]]'''[[File:Step Aside!.png|alt=|center]]
|Charges towards the target and then hits all adjacent enemies with +/*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.
|Charges towards the target and then hits all adjacent enemies with +/*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.


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|Unweavering Stance
|'''[[Unweavering Stance]]'''[[File:Unweavering Stance.png|alt=|center]]
|Activates the following effect for 6 turns:
|Activates the following effect for 6 turns:


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|Peacemaker
|'''[[Peacemaker]]'''[[File:Peacemaker.png|alt=|center]]
|Hits all surrounding enemies with /*Weapon_Damage*/% Damage and +/*Daze_Chance*/% Daze Chance and then Retreats to a chosen tile without triggering attacks of opportunity.
|Hits all surrounding enemies with /*Weapon_Damage*/% Damage and +/*Daze_Chance*/% Daze Chance and then Retreats to a chosen tile without triggering attacks of opportunity.


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!Treaties
!Treaties
|-
|-
|Destabilizing Hits
|'''[[Destabilizing Hits]]'''[[File:Destabilizing Hits.png|alt=|center]]
|Knocking enemies back with staff attacks applies +25% Damage Taken for 2 turns.
|Knocking enemies back with staff attacks applies +25% Damage Taken for 2 turns.


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|Battle Trance
|'''[[Battle Trance]]'''[[File:Battle Trance.png|alt=|center]]
|Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by 1 turn.
|Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by 1 turn.


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|Now or Never
|'''[[Now or Never]]'''[[File:Now or Never.png|alt=|center]]
|Successful blocking with staffs grants +33% Counter Chance for the next turn.
|Successful blocking with staffs grants +33% Counter Chance for the next turn.
This effects stacks.
This effects stacks.
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|Triumph
|'''[[Triumph]]'''[[File:Triumph.png|alt=|center]]
|Killing enemies with staffs grants +10% Magic Power and +10% Weapon Damage for 9 turns.
|Killing enemies with staffs grants +10% Magic Power and +10% Weapon Damage for 9 turns.
This effect stacks.
This effect stacks.

Revision as of 06:49, 16 March 2020

This page shows all Staffs skills.

Active skills

Skill Description Properties Treaties
Hail of Blows
Strikes two times with /*Weapon_Damage*/% Damage. The first attack has +/*Energy_Steal*/% Energy Drain, the second attack attack has +/*Daze_Chance*/% Daze Chance.

If both attacks connect, strikes for the third time with /*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 24

Cooldown: 10

Modified by: Strength, Agility, Willpower

- Requires a staff

I
Step Aside!
Charges towards the target and then hits all adjacent enemies with +/*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.

Reduces Cooldowns Duration for this skill tree by 1 for each Knockbacked enemy.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Object

Range: 3

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

I
Unweavering Stance
Activates the following effect for 6 turns:

-5% Damage Taken

+10% Fortitude

+7.5% Block Chance

+5% Knockback Chance

Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks).

Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2.

Passive bonus:-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: No Target

Energy Cost: 30

Cooldown: 16

- Requires a staff

I
Peacemaker
Hits all surrounding enemies with /*Weapon_Damage*/% Damage and +/*Daze_Chance*/% Daze Chance and then Retreats to a chosen tile without triggering attacks of opportunity.

Grants -10% Abilities Energy Cost for 5 turns for each enemy hit.

Passive bonus:

-5% Cooldowns Duration for this skill tree

Skill Type: Active

Target Type: Target Tile

Range: 1

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

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Passive skills

Skill Description Properties Treaties
Destabilizing Hits
Knocking enemies back with staff attacks applies +25% Damage Taken for 2 turns.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+5% Knockback Chance

Skill Type: Passive

- Requires a staff

I
Battle Trance
Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by 1 turn.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+5% Crit Chance

Skill Type: Passive

- Requires a staff

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Now or Never
Successful blocking with staffs grants +33% Counter Chance for the next turn.

This effects stacks.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+7 Block Power

Skill Type: Passive

- Requires a staff

I
Triumph
Killing enemies with staffs grants +10% Magic Power and +10% Weapon Damage for 9 turns.

This effect stacks.

Passive bonus:

-5% Cooldowns Duration for this skill tree

+5% Weapon Damage

Skill Type: Passive

- Requires a staff

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