Difference between revisions of "Dismember"
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{{stub}} | <includeonly>{{#switch: {{{1}}} | ||
|Active=active | |||
|Type=Target Object | |||
|Range=1 | |||
|Energy=16 | |||
|Cooldown=14 | |||
|Modifiers=Strength, Agility | |||
|Requirements=- Requires two-handed axe | |||
|Description=Delivers a strike with {{Pos|+50%}} Bodypart Damage and {{Pos|+10%}} Crit Chance to a random Body Part affected by a minor or medium {{Neg|Injury}}. If the target isn't injured, the strike a random limb.<br><br>If the strike {{Neg|worsens}} an Injury or applies a new one, the target loses {{Neg|8%}} Max Health, and the affected body part has {{W|100%}} chance to start {{Neg|Bleeding}}. | |||
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this ability tree | |||
|#default = | |||
}}</includeonly><noinclude>{{stub}} | |||
<div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div> | <div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div> | ||