Difference between revisions of "Static Field"

From Stoneshard wiki
Jump to navigation Jump to search
(Created page with "{{stub}} <div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div> {{Template:Skill navbox}} Category:Skills")
 
Line 1: Line 1:
{{stub}}
{{stub}}
<div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div>
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>




{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 16:01, 19 September 2022


This article is a stub. You can help Stoneshard wiki by expanding it.

Static Field
Static Field
Spell
Type
No Target
Energy
26
Cooldown
12
Backfire Chance
15
Modified by: Magic Power, Electromantic Power
Applies all Resonating targets within Vision with the effect of "Static Field" for 5 turns.
Each turn the static field's area of effect:

Has 10% chance to apply immobilization.
Deals 2 Shock Damage to the effect's main target and everyone adjacent to it, except the caster, applying them with -4% Shock Resistance for 10 turns (This effect stacks up to 5 times). Immobilized targets receive double damage.
Applies all Resonating targets within Vision with the effect of "Static Field" for 5 turns.
Each turn the static field's area of effect:

Has (10 * ((Magic_Power + Electromantic_Power) / 100))% chance to apply immobilization.
Deals ((2 * (1 + (Electromantic Power / 100)) * Magic Power) / 100) Shock Damage to the effect's main target and everyone adjacent to it, except the caster, applying them with -4% Shock Resistance for 10 turns (This effect stacks up to 5 times). Immobilized targets receive double damage.

Passive bonus:
+2.5% Electromantic Power
-1% Power of other Magic Schools

Show formulasHide formulas