Difference between revisions of "Tempest"
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Revision as of 16:02, 19 September 2022
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Tempest
Spell
Passive bonus:
+2.5% Electromantic Power
-1% Power of other Magic Schools
Show formulasHide formulas
Spell
Type
Target Object
Range
6
Energy
60
Cooldown
30
Backfire Chance
33
Modified by: Magic Power, Electromantic Power, Bonus RangeSummons a lightning to strike the target, then summons additional lightnings to strike 2 more enemies within Vision, prioritizing the ones affected by Resonance.
Deals 10 Shock Damage and removes "Resonance", with 20% chance Stunning the target. The damage and Stun chance increase by 5% for each remaining turn of the removed "Resonance".
For each Stun applied by this spell, summons an additional lightning to strike a random target within Vision.
Instantly kills enemies at or below 20% Max Health if their current Health is equal to or lower than 50.
Deals 10 Shock Damage and removes "Resonance", with 20% chance Stunning the target. The damage and Stun chance increase by 5% for each remaining turn of the removed "Resonance".
For each Stun applied by this spell, summons an additional lightning to strike a random target within Vision.
Instantly kills enemies at or below 20% Max Health if their current Health is equal to or lower than 50.
Summons a lightning to strike the target, then summons additional lightnings to strike 2 more enemies within Vision, prioritizing the ones affected by Resonance.
Deals ((10 * (1 + (Electromantic Power / 100)) * Magic Power) / 100)) Shock Damage and removes "Resonance", with (20 + ((Magic Power + Electromantic Power) / 100))% chance Stunning the target. The damage and Stun chance increase by 5% for each remaining turn of the removed "Resonance".
For each Stun applied by this spell, summons an additional lightning to strike a random target within Vision.
Instantly kills enemies at or below 20% Max Health if their current Health is equal to or lower than 50.
Deals ((10 * (1 + (Electromantic Power / 100)) * Magic Power) / 100)) Shock Damage and removes "Resonance", with (20 + ((Magic Power + Electromantic Power) / 100))% chance Stunning the target. The damage and Stun chance increase by 5% for each remaining turn of the removed "Resonance".
For each Stun applied by this spell, summons an additional lightning to strike a random target within Vision.
Instantly kills enemies at or below 20% Max Health if their current Health is equal to or lower than 50.
Passive bonus:
+2.5% Electromantic Power
-1% Power of other Magic Schools
Show formulasHide formulas
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