Difference between revisions of "Dual Wielding Training"
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* The passive does not work with AoE skills (like [[Cleaving Strike]]) and delayed skills (like [[Keeping Distance]]). | * The passive does not work with AoE skills (like [[Cleaving Strike]]) and delayed skills (like [[Keeping Distance]]). |
Revision as of 16:30, 19 September 2022
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Dual Wielding Training
Passive
- Requires dual weapons
Passive
- Requires dual weapons
Using Attack skills (except Athletics skills) also delivers a strike with a weapon in another hand.
If the equipped weapons belong to the same type, using Attack skills grants +5% Crit Chance and -5% Fumble Chance for 3 turns.
If the equipped weapons belong to different types, grants +10% Off-Hand Efficiency, and using Attack skills grants +7.5% Counter Chance for 3 turns.
Both effects stacks up to 2 times.
If the equipped weapons belong to the same type, using Attack skills grants +5% Crit Chance and -5% Fumble Chance for 3 turns.
If the equipped weapons belong to different types, grants +10% Off-Hand Efficiency, and using Attack skills grants +7.5% Counter Chance for 3 turns.
Both effects stacks up to 2 times.
- The passive does not work with AoE skills (like Cleaving Strike) and delayed skills (like Keeping Distance).
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