Difference between revisions of "Adaptability"

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Revision as of 16:36, 19 September 2022


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Adaptability
Adaptability
Passive
Grants +10% Fatigue Resistance.

Reduces the duration of Poisoning, Hangover, Bad Trip, and Aftermaths by 50%.

Reduces the effect of damaged body parts on Max Health Threshold by 25% and increases the effectiveness of Immunity when recovering from Intoxication by +33%.

While affected by "Vigor" grants +10% Health Restoration and +0.01 Morale Change.

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