Difference between revisions of "Push the Falling"
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Push the Falling
Passive
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Revision as of 16:50, 19 September 2022
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Passive
Dazing, Stunning, Staggering, Confusing, Immobilizing, and causing Bleeding with strikes replenishes 4% Max Energy.
Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap.
Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap.
Dazing, Stunning, Staggering, Confusing, Immobilizing, and causing Bleeding with strikes replenishes (-6 + WIL)% Max Energy.
Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap.
Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap.
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Page last edited during patch: 0.8.0.13 | Data Page last updated in: 0.9.2.13
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