Difference between revisions of "Reign in Blood"

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Revision as of 11:06, 21 September 2022


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Reign in Blood
Reign in Blood
Attack
Type
Target Object
Range
1
Energy
11
Cooldown
10
Modified by: Strength, Agility, Vitality

- Requires two-handed axe
Delivers a strike with +40% Knockback chance and +10% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.

With 60% chance causes the target's Injured body parts to start bleeding.

Then replenishes +5% Max Energy for each Bleeding and degree of Injury affecting the target.
Delivers a strike with +(30 + STR)% Knockback chance and +((0.5 * PRC) + (0.5 * STR))% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.

With (40 + PRC + AGL)% chance causes the target's Injured body parts to start bleeding.

Then replenishes +(0.5 * VIT)% Max Energy for each Bleeding and degree of Injury affecting the target.

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