Difference between revisions of "Adrenaline Rush"

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{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]
Restore MP: {{Positive| 2.5 * Vitality * 1.5 - HP / max hp}}<br>Pain: {{Positive| -1.5 * Vitality * 2 - HP / max hp}}<br>Duration: {{Positive|  Vitality / 3 * 2 - HP / max hp}}<br>

Revision as of 21:58, 4 March 2023


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Adrenaline Rush
Adrenaline Rush
Maneuver
20 Icon skill energycost.png 60 Icon skill cooldown.png

Type
No Target

Modified by: Vitality, Willpower
Replenishes 10% Max Energy, grants -20% Pain, and activates "Adrenaline Rush" for 5 turns:

-5% Damage Taken
-10% Skills Energy Cost
+10% Energy Restoration
+5% Crit Chance
+10% Pain Resistance
III stacks: reduces all Cooldowns by 1 turn.
VI stacks: replenishes 4% Max Health if the current Health is below 40%

Grants and extra stack of the effect (up to VI) for each enemy within Vision upon activating it.
Adjacent enemies are counted twice.

The effect's duration and the amount of reduced Pain and replenished Energy increase with missing Health.

Show formulas


Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.1.19

Restore MP: 2.5 * Vitality * 1.5 - HP / max hp
Pain: -1.5 * Vitality * 2 - HP / max hp
Duration: Vitality / 3 * 2 - HP / max hp