Difference between revisions of "Adaptability"
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Revision as of 19:57, 11 April 2023
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Adaptability
Passive
Passive
Grants +10% Fatigue Resistance.
Reduces the duration of Poisoning, Hangover, Bad Trip, and Aftermaths by 50%.
Reduces the effect of damaged body parts on Max Health Threshold by 25% and increases the effectiveness of Immunity when recovering from Intoxication by +33%.
While affected by "Vigor" grants +10% Health Restoration and +0.01 Morale Change.
Reduces the duration of Poisoning, Hangover, Bad Trip, and Aftermaths by 50%.
Reduces the effect of damaged body parts on Max Health Threshold by 25% and increases the effectiveness of Immunity when recovering from Intoxication by +33%.
While affected by "Vigor" grants +10% Health Restoration and +0.01 Morale Change.
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