Difference between revisions of "Reign in Blood"
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Revision as of 20:48, 11 April 2023
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Reign in Blood
Attack
- Requires two-handed axe
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Attack
Type
Target Object
Range
1
Energy
11
Cooldown
10
Modified by: Strength, Agility, Vitality- Requires two-handed axe
Delivers a strike with +40% Knockback chance and +10% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.
With 60% chance causes the target's Injured body parts to start bleeding.
Then replenishes +5% Max Energy for each Bleeding and degree of Injury affecting the target.
With 60% chance causes the target's Injured body parts to start bleeding.
Then replenishes +5% Max Energy for each Bleeding and degree of Injury affecting the target.
Delivers a strike with +(30 + STR)% Knockback chance and +((0.5 * PRC) + (0.5 * STR))% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.
With (40 + PRC + AGL)% chance causes the target's Injured body parts to start bleeding.
Then replenishes +(0.5 * VIT)% Max Energy for each Bleeding and degree of Injury affecting the target.
With (40 + PRC + AGL)% chance causes the target's Injured body parts to start bleeding.
Then replenishes +(0.5 * VIT)% Max Energy for each Bleeding and degree of Injury affecting the target.
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