Difference between revisions of "Unstoppable"
Jump to navigation
Jump to search
Unstoppable
Passive
- Requires dual weapons
Show formulasHide formulas
old>Rilandas71309 |
|||
| (4 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | |||
<div style="float: right">{{ | * Unlocked by reading [[Dual Wielding Treatise III]] or by spending 12 Attribute points into Strength, Agility, Perception or Vitality. | ||
<noinclude> | |||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]]</noinclude> | ||
Latest revision as of 23:31, 24 January 2024

Passive
- Requires dual weapons
If a target affected by "Enough for Everyone" dies, replenishes 10% Max Health and 25% Max Energy, then delivers a free strike to random adjacent enemy and applies it with the same effect.
If a target affected by "Enough for Everyone" dies, replenishes (VIT)% Max Health and (2.5 * WIL)% Max Energy, then delivers a free strike to random adjacent enemy and applies it with the same effect.
Show formulasHide formulas
- Unlocked by reading Dual Wielding Treatise III or by spending 12 Attribute points into Strength, Agility, Perception or Vitality.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.2.13
| |||||||||||||