Difference between revisions of "Unstoppable"

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* Unlocked by reading [[Dual Wielding Treatise III]] or by spending 12 Attribute points into Strength, Agility, Perception or Vitality.
 
In-game English description is bugged.
In fact this ability's passive bonus is:
{{Pos|-5%}} Cooldowns Duration


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[[Category:Skills]]
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Latest revision as of 23:31, 24 January 2024

Unstoppable
Unstoppable
Passive
- Requires dual weapons
If a target affected by "Enough for Everyone" dies, replenishes 10% Max Health and 25% Max Energy, then delivers a free strike to random adjacent enemy and applies it with the same effect.
If a target affected by "Enough for Everyone" dies, replenishes (VIT)% Max Health and (2.5 * WIL)% Max Energy, then delivers a free strike to random adjacent enemy and applies it with the same effect.

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Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.2.13